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API > API/Plugins > API/Plugins/SteamSockets > API/Plugins/SteamSockets/FSteamSocketsSubsystem
- ISocketSubsystem::GetHostName()
- FSteamSocketsSubsystem::GetHostName()
References
Module | SteamSockets |
Header | /Engine/Plugins/Runtime/Steam/SteamSockets/Source/SteamSockets/Public/SteamSocketsSubsystem.h |
Include | #include "SteamSocketsSubsystem.h" |
Source | /Engine/Plugins/Runtime/Steam/SteamSockets/Source/SteamSockets/Private/SteamSocketsSubsystem.cpp |
virtual bool GetHostName
&40;
FString & HostName
&41;
Remarks
Determines the name of the local machine true if successful, false otherwise
Parameters
Name | Description |
---|---|
HostName | the string that receives the data |