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API > API/Plugins > API/Plugins/SteamSockets > API/Plugins/SteamSockets/FSteamSocketsSubsystem
- FExec::Exec_Dev()
- FSteamSocketsSubsystem::Exec_Dev()
References
| Module | SteamSockets |
| Header | /Engine/Plugins/Runtime/Steam/SteamSockets/Source/SteamSockets/Public/SteamSocketsSubsystem.h |
| Include | #include "SteamSocketsSubsystem.h" |
| Source | /Engine/Plugins/Runtime/Steam/SteamSockets/Source/SteamSockets/Private/SteamSocketsSubsystem.cpp |
virtual bool Exec_Dev
(
class UWorld * InWorld,
const TCHAR * Cmd,
FOutputDevice & Ar
)
Remarks
Implementation of Exec that is only called in non-shipping targets