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API > API/Plugins > API/Plugins/SteamShared > API/Plugins/SteamShared/FSteamSharedModule
References
| Module | SteamShared |
| Header | /Engine/Plugins/Runtime/Steam/SteamShared/Source/SteamShared/Public/SteamSharedModule.h |
| Include | #include "SteamSharedModule.h" |
bool IsLoadingServerClientDlls&40;&41; const
Remarks
If the module will be loading the client dlls for the dedicated server instance. Really only useful on Windows. If this application is currently loading client dlls on the server