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API > API/Plugins > API/Plugins/StaticMeshEditorModeling
| Name | UStaticMeshEditorModelingMode |
| Type | class |
| Header File | /Engine/Plugins/Editor/StaticMeshEditorModeling/Source/StaticMeshEditorModeling/Public/StaticMeshEditorModelingMode.h |
| Include Path | #include "StaticMeshEditorModelingMode.h" |
Syntax
UCLASS ()
class UStaticMeshEditorModelingMode : public UBaseLegacyWidgetEdMode
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UEdMode → UBaseLegacyWidgetEdMode → UStaticMeshEditorModelingMode
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UStaticMeshEditorModelingMode() |
StaticMeshEditorModelingMode.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| Id | const FEditorModeID | StaticMeshEditorModelingMode.h |
Functions
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void CreateToolkit() |
StaticMeshEditorModelingMode.h | ||
virtual void Enter() |
StaticMeshEditorModelingMode.h | ||
virtual bool OnRequestClose() |
StaticMeshEditorModelingMode.h | ||
virtual bool UsesToolkits() |
StaticMeshEditorModelingMode.h |