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API > API/Plugins > API/Plugins/StateTreeModule > API/Plugins/StateTreeModule/UStateTreeTaskBlueprintBase
Description
Broadcasts the dispatcher. It will triggers bound callback (bound with BindDelegate) and bound transitions.
| Name | BroadcastDelegate |
| Type | function |
| Header File | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Public/Blueprint/StateTreeTaskBlueprintBase.h |
| Include Path | #include "Blueprint/StateTreeTaskBlueprintBase.h" |
| Source | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Private/Blueprint/StateTreeTaskBlueprintBase.cpp |
UFUNCTION (BlueprintCallable, Category="StateTree")
void BroadcastDelegate
(
FStateTreeDelegateDispatcher Dispatcher
)