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API > API/Plugins > API/Plugins/StateTreeModule > API/Plugins/StateTreeModule/UStateTree
- UObject::Serialize()
- UDataAsset::Serialize()
- UStateTree::Serialize()
References
| Module | StateTreeModule |
| Header | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Public/StateTree.h |
| Include | #include "StateTree.h" |
| Source | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Private/StateTree.cpp |
virtual void Serialize
&40;
FStructuredArchiveRecord Record
&41;
Remarks
Handles reading, writing, and reference collecting using FArchive. This implementation handles all FProperty serialization, but can be overridden for native variables.