Navigation
API > API/Plugins > API/Plugins/StateTreeModule
References
| Module | StateTreeModule |
| Header | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Public/StateTreePropertyRef.h |
| Include | #include "StateTreePropertyRef.h" |
namespace UE
{
namespace StateTree
{
namespace PropertyRefHelpers
{
template<class... T>
static TTuple < T *... > UE::StateTree::PropertyRefHelpers::GetMutablePtrTupleToProperty
(
const FStateTreePropertyRef & PropertyRef,
FStateTreeInstanceStorage & InstanceDataStorage,
const FStateTreeExecutionFrame & ExecutionFrame,
const FStateTreeExecutionFrame * ParentExecutionFrame
)
}
}
}
A tuple of pointer to referenced property if succeeded.
Parameters
| Name | Description |
|---|---|
| PropertyRef | Property's reference to get pointer to. |
| InstanceDataStorage | Instance Data Storage |
| ExecutionFrame | Execution frame owning referenced property |
| ParentExecutionFrame | Parent of execution frame owning referenced property |