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Unreal Engine C++ API Reference > Plugins > StateTreeModule
References
Module | StateTreeModule |
Header | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Public/StateTreePropertyBindings.h |
Include | #include "StateTreePropertyBindings.h" |
FString ToString
&40;
const int32 HighlightedSegment,
const TCHAR &42; HighlightPrefix,
const TCHAR &42; HighlightPostfix
&41; const
Remarks
Returns the property path as a one string. Highlight allows to decorate a specific segment.
Parameters
Name | Description |
---|---|
HighlightedSegment | Index of the highlighted path segment |
HighlightPrefix | String to append before highlighted segment |
HighlightPostfix | String to append after highlighted segment |