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API > API/Plugins > API/Plugins/StateTreeModule > API/Plugins/StateTreeModule/TStateTreeStrongExecutionContext
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| StateTreeAsyncExecutionContext.h | |||
TStateTreeStrongExecutionContext
(
const FStateTreeWeakExecutionContext& WeakContext |
StateTreeAsyncExecutionContext.h | ||
TStateTreeStrongExecutionContext
(
const TStateTreeStrongExecutionContext& Other |
StateTreeAsyncExecutionContext.h |
TStateTreeStrongExecutionContext()
| Name | TStateTreeStrongExecutionContext |
| Type | function |
| Header File | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Public/StateTreeAsyncExecutionContext.h |
| Include Path | #include "StateTreeAsyncExecutionContext.h" |
TStateTreeStrongExecutionContext()
TStateTreeStrongExecutionContext(const FStateTreeWeakExecutionContext &)
| Name | TStateTreeStrongExecutionContext |
| Type | function |
| Header File | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Public/StateTreeAsyncExecutionContext.h |
| Include Path | #include "StateTreeAsyncExecutionContext.h" |
| Source | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Private/StateTreeAsyncExecutionContext.cpp |
TStateTreeStrongExecutionContext
(
const FStateTreeWeakExecutionContext & WeakContext
)
TStateTreeStrongExecutionContext(const TStateTreeStrongExecutionContext &)
| Name | TStateTreeStrongExecutionContext |
| Type | function |
| Header File | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Public/StateTreeAsyncExecutionContext.h |
| Include Path | #include "StateTreeAsyncExecutionContext.h" |
TStateTreeStrongExecutionContext
(
const TStateTreeStrongExecutionContext & Other
)