Navigation
API > API/Plugins > API/Plugins/StateTreeModule
References
| Module | StateTreeModule |
| Header | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Public/StateTreeExecutionTypes.h |
| Include | #include "StateTreeExecutionTypes.h" |
Syntax
USTRUCT ()
struct FStateTreeTransitionSource
Remarks
Describes the origin of an applied transition.
Variables
| Type | Name | Description | |
|---|---|---|---|
| EStateTreeTransitionPriority | Priority | Priority of the transition that caused the state change. | |
| EStateTreeTransitionSourceType | SourceType | Describes where the transition originated. | |
| FStateTreeStateHandle | TargetState | Transition target state | |
| FStateTreeIndex16 | TransitionIndex | Index of the transition if from predefined asset transitions, invalid otherwise |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FStateTreeTransitionSource
(
const FStateTreeIndex16 TransitionIndex, |
|||
FStateTreeTransitionSource
(
const EStateTreeTransitionSourceType SourceType, |
|||
FStateTreeTransitionSource
(
const EStateTreeTransitionSourceType SourceType, |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | Reset () |