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API > API/Plugins > API/Plugins/StateTreeModule > API/Plugins/StateTreeModule/FStateTreeStateHandle
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| StateTreeTypes.h | |||
FStateTreeStateHandle
(
const uint16 InIndex |
StateTreeTypes.h | ||
FStateTreeStateHandle
(
const int32 InIndex |
StateTreeTypes.h |
FStateTreeStateHandle()
| Name | FStateTreeStateHandle |
| Type | function |
| Header File | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Public/StateTreeTypes.h |
| Include Path | #include "StateTreeTypes.h" |
FStateTreeStateHandle()
FStateTreeStateHandle(const uint16)
| Name | FStateTreeStateHandle |
| Type | function |
| Header File | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Public/StateTreeTypes.h |
| Include Path | #include "StateTreeTypes.h" |
FStateTreeStateHandle
(
const uint16 InIndex
)
FStateTreeStateHandle(const int32)
| Name | FStateTreeStateHandle |
| Type | function |
| Header File | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Public/StateTreeTypes.h |
| Include Path | #include "StateTreeTypes.h" |
FStateTreeStateHandle
(
const int32 InIndex
)