Navigation
API > API/Plugins > API/Plugins/StateTreeModule > API/Plugins/StateTreeModule/FStateTreePropertyRef
References
| Module | StateTreeModule |
| Header | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Public/StateTreePropertyRef.h |
| Include | #include "StateTreePropertyRef.h" |
template<class T>
T * GetMutablePtr
(
FStateTreeExecutionContext & Context
) const
pointer to the property if possible, nullptr otherwise.