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API > API/Plugins > API/Plugins/StateTreeModule > API/Plugins/StateTreeModule/FStateTreePropertyBindings
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static bool ResolveCopyType
(
const FPropertyBindingPathIndirection& SourceIndirection, |
Resolves what kind of copy type to use between specified property indirections. | StateTreePropertyBindings.h | |
static bool ResolveCopyType
(
const FStateTreePropertyPathIndirection& SourceIndirection, |
StateTreePropertyBindings.h |
ResolveCopyType(const FPropertyBindingPathIndirection &, const FPropertyBindingPathIndirection &, FStateTreePropertyCopy &)
Description
Resolves what kind of copy type to use between specified property indirections.
| Name | ResolveCopyType |
| Type | function |
| Header File | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Public/StateTreePropertyBindings.h |
| Include Path | #include "StateTreePropertyBindings.h" |
| Source | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Private/StateTreePropertyBindings.cpp |
static bool ResolveCopyType
(
const FPropertyBindingPathIndirection & SourceIndirection,
const FPropertyBindingPathIndirection & TargetIndirection,
FStateTreePropertyCopy & OutCopy
)
true if copy was resolved, or false if no copy could be resolved between paths.
Parameters
| Name | Remarks |
|---|---|
| SourceIndirection | Property path indirections of the copy source, |
| TargetIndirection | Property path indirections of the copy target. |
| OutCopy | Resulting copy type. |
ResolveCopyType(const FStateTreePropertyPathIndirection &, const FStateTreePropertyPathIndirection &, FStateTreePropertyCopy &)
| Name | ResolveCopyType |
| Type | function |
| Header File | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Public/StateTreePropertyBindings.h |
| Include Path | #include "StateTreePropertyBindings.h" |
| Source | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Private/StateTreePropertyBindings.cpp |
static bool ResolveCopyType
(
const FStateTreePropertyPathIndirection & SourceIndirection,
const FStateTreePropertyPathIndirection & TargetIndirection,
FStateTreePropertyCopy & OutCopy
)