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API > API/Plugins > API/Plugins/StateTreeModule > API/Plugins/StateTreeModule/FStateTreePropertyBindings
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TConstArrayView< FStateTreePropertyCopy > GetBatchCopies
(
const FStateTreeIndex16 TargetBatchIndex |
StateTreePropertyBindings.h | ||
TConstArrayView< FStateTreePropertyCopy > GetBatchCopies
(
const FStateTreePropertyCopyBatch& Batch |
StateTreePropertyBindings.h |
GetBatchCopies(const FStateTreeIndex16)
| Name | GetBatchCopies |
| Type | function |
| Header File | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Public/StateTreePropertyBindings.h |
| Include Path | #include "StateTreePropertyBindings.h" |
| Source | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Private/StateTreePropertyBindings.cpp |
TConstArrayView< FStateTreePropertyCopy > GetBatchCopies
(
const FStateTreeIndex16 TargetBatchIndex
) const
All the property copies for a specific batch.
GetBatchCopies(const FStateTreePropertyCopyBatch &)
| Name | GetBatchCopies |
| Type | function |
| Header File | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Public/StateTreePropertyBindings.h |
| Include Path | #include "StateTreePropertyBindings.h" |
| Source | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Private/StateTreePropertyBindings.cpp |
TConstArrayView< FStateTreePropertyCopy > GetBatchCopies
(
const FStateTreePropertyCopyBatch & Batch
) const
All the property copies for a specific batch.