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API > API/Plugins > API/Plugins/StateTreeModule
| Name | FStateTreeObjectEqualsConditionInstanceData |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Public/Conditions/StateTreeObjectConditions.h |
| Include Path | #include "Conditions/StateTreeObjectConditions.h" |
Syntax
USTRUCT ()
struct FStateTreeObjectEqualsConditionInstanceData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Left | TObjectPtr< UObject > | Conditions/StateTreeObjectConditions.h |
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| Right | TObjectPtr< UObject > | Conditions/StateTreeObjectConditions.h |
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