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API > API/Plugins > API/Plugins/StateTreeModule > API/Plugins/StateTreeModule/FStateTreeInstanceStorage
Description
Add or reuse the execution runtime data for the state tree. Return the base index for the execution runtime data.
| Name | AddExecutionRuntimeData |
| Type | function |
| Header File | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Public/StateTreeInstanceData.h |
| Include Path | #include "StateTreeInstanceData.h" |
| Source | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Private/StateTreeInstanceData.cpp |
int32 AddExecutionRuntimeData
(
TNotNull< UObject * > Owner,
UE::StateTree::FExecutionFrameHandle FrameHandle
)