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API > API/Plugins > API/Plugins/StateTreeModule
Wrapper class to store an object amongst the structs.
| Name | FStateTreeInstanceObjectWrapper |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Public/StateTreeInstanceData.h |
| Include Path | #include "StateTreeInstanceData.h" |
Syntax
USTRUCT ()
struct FStateTreeInstanceObjectWrapper
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| StateTreeInstanceData.h | |||
FStateTreeInstanceObjectWrapper
(
UObject* Object |
StateTreeInstanceData.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| InstanceObject | TObjectPtr< UObject > | StateTreeInstanceData.h |