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API > API/Plugins > API/Plugins/StateTreeModule > API/Plugins/StateTreeModule/FStateTreeExecutionExtension > API/Plugins/StateTreeModule/FStateTreeExecutionExtension/FContextParameters
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FContextParameters
(
UObject& Owner, |
StateTreeExecutionExtension.h | ||
FContextParameters
(
TNotNull< UObject* > Owner, |
StateTreeExecutionExtension.h |
FContextParameters(UObject &, const UStateTree &, FStateTreeInstanceStorage &)
| Name | FContextParameters |
| Type | function |
| Header File | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Public/StateTreeExecutionExtension.h |
| Include Path | #include "StateTreeExecutionExtension.h" |
FContextParameters
(
UObject & Owner,
const UStateTree & StateTree,
FStateTreeInstanceStorage & InstanceData
)
FContextParameters(TNotNull< UObject >, TNotNull< const UStateTree >, FStateTreeInstanceStorage &)
| Name | FContextParameters |
| Type | function |
| Header File | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Public/StateTreeExecutionExtension.h |
| Include Path | #include "StateTreeExecutionExtension.h" |
FContextParameters
(
TNotNull< UObject * > Owner,
TNotNull< const UStateTree * > StateTree,
FStateTreeInstanceStorage & InstanceData
)