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API > API/Plugins > API/Plugins/StateTreeModule > API/Plugins/StateTreeModule/FStateTreeExecutionContext
Description
Tick the state tree logic partially, updates the tasks. For full update TickTriggerTransitions() should be called after.
| Name | TickUpdateTasks |
| Type | function |
| Header File | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Public/StateTreeExecutionContext.h |
| Include Path | #include "StateTreeExecutionContext.h" |
| Source | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Private/StateTreeExecutionContext.cpp |
EStateTreeRunStatus TickUpdateTasks
(
const float DeltaTime
)
tree run status after the partial tick.
Parameters
| Name | Remarks |
|---|---|
| DeltaTime | time to advance the logic. |