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API > API/Plugins > API/Plugins/StateTreeModule > API/Plugins/StateTreeModule/FStateTreeExecutionContext
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
EStateTreeRunStatus TickTasks
(
const float DeltaTime |
Ticks tasks of all active states starting from current state by delta time. | StateTreeExecutionContext.h | |
FTickTaskResult TickTasks
(
const FTickTaskArguments& Args |
Ticks tasks and updates the bindings for a specific state or frame. | StateTreeExecutionContext.h |
TickTasks(const float)
Description
Ticks tasks of all active states starting from current state by delta time.
| Name | TickTasks |
| Type | function |
| Header File | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Public/StateTreeExecutionContext.h |
| Include Path | #include "StateTreeExecutionContext.h" |
| Source | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Private/StateTreeExecutionContext.cpp |
EStateTreeRunStatus TickTasks
(
const float DeltaTime
)
Run status returned by the tasks.
TickTasks(const FTickTaskArguments &)
Description
Ticks tasks and updates the bindings for a specific state or frame.
| Name | TickTasks |
| Type | function |
| Header File | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Public/StateTreeExecutionContext.h |
| Include Path | #include "StateTreeExecutionContext.h" |
| Source | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Private/StateTreeExecutionContext.cpp |
FTickTaskResult TickTasks
(
const FTickTaskArguments & Args
)