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API > API/Plugins > API/Plugins/StateTreeModule > API/Plugins/StateTreeModule/FStateTreeExecutionContext
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| StateTreeExecutionContext.h | |||
const FStateTreeExecutionState & GetExecState () |
StateTreeExecutionContext.h |
GetExecState()
| Name | GetExecState |
| Type | function |
| Header File | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Public/StateTreeExecutionContext.h |
| Include Path | #include "StateTreeExecutionContext.h" |
FStateTreeExecutionState & GetExecState()
StateTree execution state from the instance storage.
GetExecState()
| Name | GetExecState |
| Type | function |
| Header File | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Public/StateTreeExecutionContext.h |
| Include Path | #include "StateTreeExecutionContext.h" |
const FStateTreeExecutionState & GetExecState() const
const StateTree execution state from the instance storage.