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API > API/Plugins > API/Plugins/StateTreeModule > API/Plugins/StateTreeModule/FStateTreeExecutionContext
References
| Module | StateTreeModule |
| Header | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Public/StateTreeExecutionContext.h |
| Include | #include "StateTreeExecutionContext.h" |
| Source | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Private/StateTreeExecutionContext.cpp |
EStateTreeRunStatus ForceTransition
(
const FRecordedStateTreeTransitionResult & Transition
)
Remarks
Forces transition to a state from a previously recorded state tree transition result. Primarily used for replication purposes so that a client state tree stay in sync with its server counterpart. The new run status for the state tree.
Parameters
| Name | Description |
|---|---|
| Recorded | state transition to run on the state tree. |