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API > API/Plugins > API/Plugins/StateTreeModule > API/Plugins/StateTreeModule/FStateTreeExecutionContext
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool CollectActiveExternalData () |
Collects external data for all StateTrees in active frames. | StateTreeExecutionContext.h | |
bool CollectActiveExternalData
(
const TArrayView< FStateTreeExecutionFrame > Frames |
Collects external data for all StateTrees in active frames. | StateTreeExecutionContext.h |
CollectActiveExternalData()
Description
Collects external data for all StateTrees in active frames.
| Name | CollectActiveExternalData |
| Type | function |
| Header File | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Public/StateTreeExecutionContext.h |
| Include Path | #include "StateTreeExecutionContext.h" |
| Source | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Private/StateTreeExecutionContext.cpp |
bool CollectActiveExternalData()
true if all external data are set successfully.
CollectActiveExternalData(const TArrayView< FStateTreeExecutionFrame >)
Description
Collects external data for all StateTrees in active frames.
| Name | CollectActiveExternalData |
| Type | function |
| Header File | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Public/StateTreeExecutionContext.h |
| Include Path | #include "StateTreeExecutionContext.h" |
| Source | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Private/StateTreeExecutionContext.cpp |
bool CollectActiveExternalData
(
const TArrayView < FStateTreeExecutionFrame > Frames
)
true if all external data are set successfully.