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API > API/Plugins > API/Plugins/StateTreeModule
| Name | FGameplayTagMatchConditionInstanceData |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Public/Conditions/StateTreeGameplayTagConditions.h |
| Include Path | #include "Conditions/StateTreeGameplayTagConditions.h" |
Syntax
USTRUCT ()
struct FGameplayTagMatchConditionInstanceData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Tag | FGameplayTag | Tag to check for in the container. | Conditions/StateTreeGameplayTagConditions.h |
|
| TagContainer | FGameplayTagContainer | Container to check for the tag. | Conditions/StateTreeGameplayTagConditions.h |
|