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API > API/Plugins > API/Plugins/StateTreeModule > API/Plugins/StateTreeModule/Blueprint > API/Plugins/StateTreeModule/Blueprint/UStateTreeTaskBlueprintBase
References
| Module | StateTreeModule |
| Header | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Public/Blueprint/StateTreeTaskBlueprintBase.h |
| Include | #include "Blueprint/StateTreeTaskBlueprintBase.h" |
UFUNCTION (BlueprintImplementableEvent, Meta=(DisplayName="ExitState"))
void ReceiveExitState
(
const FStateTreeTransitionResult & Transition
)
Remarks
Called when a current state is exited and task is part of active states.
Parameters
| Name | Description |
|---|---|
| Transition | Describes the states involved in the transition |