Navigation
API > API/Plugins > API/Plugins/StateTreeModule > API/Plugins/StateTreeModule/Blueprint
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UStateTreeNodeBlueprintBase
- UStateTreeEvaluatorBlueprintBase
References
| Module | StateTreeModule |
| Header | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Public/Blueprint/StateTreeEvaluatorBlueprintBase.h |
| Include | #include "Blueprint/StateTreeEvaluatorBlueprintBase.h" |
Syntax
UCLASS&40;Abstract, Blueprintable&41;
class UStateTreeEvaluatorBlueprintBase : public UStateTreeNodeBlueprintBase
Remarks
Base class for Blueprint based evaluators.
Variables
| Type | Name | Description | |
|---|---|---|---|
| uint8: 1 | bHasTick | ||
| uint8: 1 | bHasTreeStart | ||
| uint8: 1 | bHasTreeStop |
Constructors
| Type | Name | Description | |
|---|---|---|---|
UStateTreeEvaluatorBlueprintBase
(
const FObjectInitializer& ObjectInitializer |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | ReceiveTick
(
const float DeltaTime |
||
| void | |||
| void | |||
| void | Tick
(
FStateTreeExecutionContext& Context, |
||
| void | TreeStart
(
FStateTreeExecutionContext& Context |
||
| void | TreeStop
(
FStateTreeExecutionContext& Context |