Navigation
API > API/Plugins > API/Plugins/StateTreeModule > API/Plugins/StateTreeModule/Blueprint
Inheritance Hierarchy
- FStateTreeNodeBase
- FStateTreeEvaluatorBase
- FStateTreeBlueprintEvaluatorWrapper
References
| Module | StateTreeModule |
| Header | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Public/Blueprint/StateTreeEvaluatorBlueprintBase.h |
| Include | #include "Blueprint/StateTreeEvaluatorBlueprintBase.h" |
Syntax
USTRUCT ()
struct FStateTreeBlueprintEvaluatorWrapper : public FStateTreeEvaluatorBase
Remarks
Wrapper for Blueprint based Evaluators.
Variables
| Type | Name | Description | |
|---|---|---|---|
| TSubclassOf< UStateTreeEvaluatorBlueprintBase > | EvaluatorClass |
Overridden from FStateTreeEvaluatorBase
| Type | Name | Description | |
|---|---|---|---|
| void | Tick
(
FStateTreeExecutionContext& Context, |
Called each frame to update the evaluator. | |
| void | TreeStart
(
FStateTreeExecutionContext& Context |
Called when StateTree is started. | |
| void | TreeStop
(
FStateTreeExecutionContext& Context |
Called when StateTree is stopped. |
Overridden from FStateTreeNodeBase
| Type | Name | Description | |
|---|---|---|---|
| FText | GetDescription
(
const FGuid& ID, |
Returns description for the node, use in the UI. | |
| FColor | GetIconColor () |
||
| FName | GetIconName () |
||
| const UStruct * |