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API > API/Plugins > API/Plugins/StateTreeModule > API/Plugins/StateTreeModule/Blueprint > API/Plugins/StateTreeModule/Blueprint/FStateTreeBlueprintConditionWrap-
- FStateTreeNodeBase::GetInstanceDataType()
- FStateTreeBlueprintConditionWrapper::GetInstanceDataType()
References
| Module | StateTreeModule |
| Header | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Public/Blueprint/StateTreeConditionBlueprintBase.h |
| Include | #include "Blueprint/StateTreeConditionBlueprintBase.h" |
virtual const UStruct * GetInstanceDataType() const
Struct that represents the runtime data of the node.