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API > API/Plugins > API/Plugins/StateTreeEditorModule > API/Plugins/StateTreeEditorModule/FStateTreeTransition > API/Plugins/StateTreeEditorModule/FStateTreeTransition/__ctor
References
| Module | StateTreeEditorModule |
| Header | /Engine/Plugins/Runtime/StateTree/Source/StateTreeEditorModule/Public/StateTreeState.h |
| Include | #include "StateTreeState.h" |
| Source | /Engine/Plugins/Runtime/StateTree/Source/StateTreeEditorModule/Private/StateTreeState.cpp |
FStateTreeTransition
(
const EStateTreeTransitionTrigger InTrigger,
const FGameplayTag InEventTag,
const EStateTreeTransitionType InType,
const UStateTreeState * InState
)