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API > API/Plugins > API/Plugins/StateTreeEditorModule > API/Plugins/StateTreeEditorModule/FStateTreePropertyBindingCompile- > API/Plugins/StateTreeEditorModule/FStateTreePropertyBindingCompile-/CompileReference-
References
| Module | StateTreeEditorModule |
| Header | /Engine/Plugins/Runtime/StateTree/Source/StateTreeEditorModule/Public/StateTreePropertyBindingCompiler.h |
| Include | #include "StateTreePropertyBindingCompiler.h" |
| Source | /Engine/Plugins/Runtime/StateTree/Source/StateTreeEditorModule/Private/StateTreePropertyBindingCompiler.cpp |
bool CompileReferences
(
const FStateTreeBindableStructDesc & TargetStruct,
TConstArrayView< FStateTreePropertyPathBinding > PropertyReferenceBindings,
FStateTreeDataView InstanceDataView,
const TMap < FGuid , const FStateTreeDataView > & IDToStructValue
)
Remarks
Compiles references for selected struct True on success, false on failure.
Parameters
| Name | Description |
|---|---|
| TargetStruct | Description of the structs which contains the target properties. |
| PropertyReferenceBindings | Array of bindings to compile, all bindings that point to TargetStructs will be added. |
| InstanceDataView | view to the instance data |