Navigation
API > API/Plugins > API/Plugins/StateTreeEditorModule > API/Plugins/StateTreeEditorModule/FStateTreeNodeClassCache
References
| Module | StateTreeEditorModule |
| Header | /Engine/Plugins/Runtime/StateTree/Source/StateTreeEditorModule/Public/StateTreeNodeClassCache.h |
| Include | #include "StateTreeNodeClassCache.h" |
void GetScripStructs
(
UScriptStruct * BaseStruct,
TArray < TSharedPtr < FStateTreeNodeClassData > > & AvailableClasses
)
Remarks
Returns know derived ScriptStructs based on provided base. If the base struct is not added as root ScriptStruct, nothing is returned.