Navigation
API > API/Plugins > API/Plugins/StateGraphManager
| Name | FStateGraphManager |
| Type | class |
| Header File | /Engine/Plugins/Experimental/StateGraph/Source/StateGraphManager/Public/StateGraphManager.h |
| Include Path | #include "StateGraphManager.h" |
Syntax
class FStateGraphManager
Derived Classes
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FStateGraphManager() |
StateGraphManager.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void AddCreateDelegate
(
const FStateGraphManagerCreateDelegate& Delegate |
Add a delegate to be called when creating a new state graph instance. | StateGraphManager.h | |
virtual UE::FStateGraphPtr Create
(
const FString& ContextName |
Create an untracked state graph instance. | StateGraphManager.h | |
FName GetStateGraphName() |
StateGraphManager.h |