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API > API/Plugins > API/Plugins/StallLogSubsystem
Subsystem that provides feedback on stall detection
| Name | UStallLogSubsystem |
| Type | class |
| Header File | /Engine/Plugins/Experimental/EditorPerformance/Source/StallLogSubsystem/Public/StallLogSubsystem.h |
| Include Path | #include "StallLogSubsystem.h" |
Syntax
UCLASS (MinimalAPI)
class UStallLogSubsystem : public UEditorSubsystem
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → USubsystem → UDynamicSubsystem → UEditorSubsystem → UStallLogSubsystem
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| OnStallCompletedDelegate | FDelegateHandle | StallLogSubsystem.h | ||
| OnStallDetectedDelegate | FDelegateHandle | StallLogSubsystem.h | ||
| StallLogHistory | TSharedPtr< FStallLogHistory, ESPMode::ThreadSafe > | StallLogSubsystem.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TSharedRef< SWidget > CreateStallLogPanel() |
StallLogSubsystem.h | ||
virtual void Deinitialize() |
StallLogSubsystem.h | ||
virtual void Initialize
(
FSubsystemCollectionBase& Collection |
StallLogSubsystem.h | ||
virtual bool ShouldCreateSubsystem
(
UObject* Outer |
StallLogSubsystem.h |