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API > API/Plugins > API/Plugins/SpatialReadiness > API/Plugins/SpatialReadiness/FSpatialReadinessSimCallback
Description
Game thread function for querying for unready volumes
If bAllUnreadyVolumes is true, then a multi-query will be used and OutVolumeIndices will be populated with every index that encroaches.
For performance, we only return the index of the first unread volume that we find.
| Name | QueryReadiness_GT |
| Type | function |
| Header File | /Engine/Plugins/Experimental/SpatialReadiness/Source/SpatialReadiness/Public/SpatialReadinessSimCallback.h |
| Include Path | #include "SpatialReadinessSimCallback.h" |
| Source | /Engine/Plugins/Experimental/SpatialReadiness/Source/SpatialReadiness/Private/SpatialReadiness/SpatialReadinessSimCallback.cpp |
bool QueryReadiness_GT
(
const FBox & Bounds,
TArray < int32 > & OutVolumeIndices,
bool bAllUnreadyVolumes
) const