Navigation
Unreal Engine C++ API Reference > Plugins > SoundUtilities
Inheritance Hierarchy
- IModuleInterface
- FSoundUtilitiesModule
References
Module | SoundUtilities |
Header | /Engine/Plugins/Runtime/SoundUtilities/Source/SoundUtilities/Public/SoundUtilitiesModule.h |
Include | #include "SoundUtilitiesModule.h" |
Syntax
class FSoundUtilitiesModule : public IModuleInterface
Overridden from IModuleInterface
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
void | Called before the module is unloaded, right before the module object is destroyed. | |
![]() ![]() |
void | Called right after the module DLL has been loaded and the module object has been created Load dependent modules here, and they will be guaranteed to be available during ShutdownModule. |