Navigation
API > API/Plugins > API/Plugins/SoundScape
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UDeveloperSettings
- USoundscapeSettings
References
| Module | SoundScape |
| Header | /Engine/Plugins/Runtime/Soundscape/Source/SoundScape/Public/SoundscapeSettings.h |
| Include | #include "SoundscapeSettings.h" |
Syntax
UCLASS&40;Config&61;Game, defaultconfig, Meta&61;&40;DisplayName&61;"Soundscape"&41;&41;
class USoundscapeSettings : public UDeveloperSettings
Variables
| Type | Name | Description | |
|---|---|---|---|
| float | ActiveColorPointHashUpdateTimeSeconds | Hash Cell Update Timing for the Active Hash. | |
| float | ActiveColorPointHashWidth | Hash Cell Width for the Active Hash. | |
| bool | bDebugDraw | ||
| float | LOD1ColorPointHashDistance | Hash Cell LOD1 Max Distance. | |
| float | LOD1ColorPointHashWidth | Hash Cell Width for LOD1. | |
| float | LOD2ColorPointHashDistance | Hash Cell LOD2 Max Distance. | |
| float | LOD2ColorPointHashWidth | Hash Cell Width for LOD2. | |
| float | LOD3ColorPointHashWidth | Hash Cell Width for LOD3. | |
| TSet< FSoftObjectPath > | SoundscapePaletteCollection | Soundscape Palette Collection. |
Constructors
| Type | Name | Description | |
|---|---|---|---|
USoundscapeSettings
(
const FObjectInitializer& ObjectInitializer |
Overridden from UDeveloperSettings
| Type | Name | Description | |
|---|---|---|---|
| FName | Gets the category for the settings, some high level grouping like, Editor, Engine, Game...etc. | ||
| FText | Gets the section text, uses the classes DisplayName by default. |
Overridden from UObject
| Type | Name | Description | |
|---|---|---|---|
| void | PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
UObject interface |