Navigation
API > API/Plugins > API/Plugins/SoundScape
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UActorComponent
- USoundscapeColorPointComponent
References
| Module | SoundScape |
| Header | /Engine/Plugins/Runtime/Soundscape/Source/SoundScape/Public/SoundscapeColorPoint.h |
| Include | #include "SoundscapeColorPoint.h" |
Syntax
UCLASS&40;ClassGroup&61;&40;Soundscape&41;, Meta&61;&40;BlueprintSpawnableComponent&41;&41;
class USoundscapeColorPointComponent : public UActorComponent
Variables
| Type | Name | Description | |
|---|---|---|---|
| FGameplayTag | ColorPoint | This Component's Soundscape Pigment value. |
Constructors
| Type | Name | Description | |
|---|---|---|---|
| Sets default values for this component's properties. |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | GetInfo
(
FGameplayTag& ColorPoint, |
Outputs information about this Active Color Point (Color Point value and Location of Parent Actor) |
Overridden from UActorComponent
| Type | Name | Description | |
|---|---|---|---|
| void | BeginPlay () |
Called when the game starts. | |
| void | EndPlay
(
const EEndPlayReason::Type EndPlayReason |
Called when the game ends. |