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Unreal Engine C++ API Reference > Plugins > SoundFields > FAmbisonicsSoundfieldFormat
- ISoundfieldFactory::CanTranscodeToSoundfieldFormat()
- FAmbisonicsSoundfieldFormat::CanTranscodeToSoundfieldFormat()
References
Module | SoundFields |
Header | /Engine/Plugins/Runtime/SoundFields/Source/SoundFields/Public/SoundFields.h |
Include | #include "SoundFields.h" |
Source | /Engine/Plugins/Runtime/SoundFields/Source/SoundFields/Private/SoundFields.cpp |
virtual bool CanTranscodeToSoundfieldFormat
&40;
FName DestinationFormat,
const ISoundfieldEncodingSettingsProxy & DestinationEncodingSettings
&41;