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API > API/Plugins > API/Plugins/SoundCueTemplatesEditor
| Name | USoundCueTemplateFactory |
| Type | class |
| Header File | /Engine/Plugins/Runtime/SoundCueTemplates/Source/SoundCueTemplatesEditor/Public/SoundCueTemplateFactory.h |
| Include Path | #include "SoundCueTemplateFactory.h" |
Syntax
UCLASS (HideCategories=Object, MinimalAPI)
class USoundCueTemplateFactory : public UFactory
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UFactory → USoundCueTemplateFactory
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
USoundCueTemplateFactory
(
const FObjectInitializer& ObjectInitializer |
SoundCueTemplateFactory.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| SoundCueTemplateClass | TSubclassOf< USoundCueTemplate > | SoundCueTemplateFactory.h |
|
|
| SoundWaves | TArray< TWeakObjectPtr< USoundWave > > | SoundCueTemplateFactory.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool ConfigureProperties() |
SoundCueTemplateFactory.h | ||
virtual UObject * FactoryCreateNew
(
UClass* Class, |
SoundCueTemplateFactory.h | ||
virtual FString GetDefaultNewAssetName() |
SoundCueTemplateFactory.h |