Navigation
API > API/Plugins > API/Plugins/SoundCueTemplates
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- USoundBase
- USoundCue
- USoundCueTemplate
- USoundCueDistanceCrossfade
References
| Module | SoundCueTemplates |
| Header | /Engine/Plugins/Runtime/SoundCueTemplates/Source/SoundCueTemplates/Public/SoundCueDistanceCrossfade.h |
| Include | #include "SoundCueDistanceCrossfade.h" |
Syntax
UCLASS&40;HideCategories&61;object, BlueprintType&41;
class USoundCueDistanceCrossfade : public USoundCueTemplate
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bLooping | ||
| TArray< FSoundCueCrossfadeInfo > | Variations |
Constructors
| Type | Name | Description | |
|---|---|---|---|
USoundCueDistanceCrossfade
(
const FObjectInitializer& ObjectInitializer |
Functions
| Type | Name | Description | |
|---|---|---|---|
| TSet< FName > & | List of categories to allow showing on the inherited SoundCue. |
Overridden from USoundCueTemplate
| Type | Name | Description | |
|---|---|---|---|
| void | OnRebuildGraph
(
USoundCue& SoundCue |
Overload with logic to rebuild the node graph when user-facing properties are changed |