Navigation
API > API/Plugins > API/Plugins/SoundCueTemplates
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- USoundBase
- USoundCue
- USoundCueTemplate
- USoundCueContainer
References
| Module | SoundCueTemplates |
| Header | /Engine/Plugins/Runtime/SoundCueTemplates/Source/SoundCueTemplates/Public/SoundCueContainer.h |
| Include | #include "SoundCueContainer.h" |
Syntax
UCLASS&40;HideCategories&61;object, BlueprintType&41;
class USoundCueContainer : public USoundCueTemplate
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bLooping | ||
| ESoundContainerType | ContainerType | ||
| FVector2D | PitchModulation | ||
| TSet< TObjectPtr< USoundWave > > | Variations | ||
| FVector2D | VolumeModulation |
Constructors
| Type | Name | Description | |
|---|---|---|---|
USoundCueContainer
(
const FObjectInitializer& ObjectInitializer |
Functions
| Type | Name | Description | |
|---|---|---|---|
| TSet< FName > & | List of categories to allow showing on the inherited SoundCue. |
Overridden from USoundCueTemplate
| Type | Name | Description | |
|---|---|---|---|
| void | OnRebuildGraph
(
USoundCue& SoundCue |
Function to override that uses internal editor-data only properties to re-build node graph of provided SoundCue. |