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API > API/Plugins > API/Plugins/SocketSubsystemSteamIP > API/Plugins/SocketSubsystemSteamIP/FSocketSubsystemSteam
Description
Delegate registered with Steam to trigger when a server (gameserver API) is connected to the Steam servers. Initiated with a LogOnAnonymous() call
GameServer API version of connected to Steam backend callback, initiated by SteamGameServers()->LogOnAnonymous()
| Name | OnSteamServersConnectedGS |
| Type | function |
| Header File | /Engine/Plugins/Online/SocketSubsystemSteamIP/Source/SocketSubsystemSteamIP/Public/SocketSubsystemSteam.h |
| Include Path | #include "SocketSubsystemSteam.h" |
| Source | /Engine/Plugins/Online/SocketSubsystemSteamIP/Source/SocketSubsystemSteamIP/Private/SocketSubsystemSteamCallbacks.cpp |
void OnSteamServersConnectedGS
(
SteamServersConnected_t *
)