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API > API/Plugins > API/Plugins/SocketSubsystemSteamIP > API/Plugins/SocketSubsystemSteamIP/FSocketSubsystemSteam
Description
Checks to see if a Steam P2P Connection is pending close on the given channel.
Before checking the given channel, this function checks if the session is marked for global disconnection.
| Name | IsConnectionPendingRemoval |
| Type | function |
| Header File | /Engine/Plugins/Online/SocketSubsystemSteamIP/Source/SocketSubsystemSteamIP/Public/SocketSubsystemSteam.h |
| Include Path | #include "SocketSubsystemSteam.h" |
| Source | /Engine/Plugins/Online/SocketSubsystemSteamIP/Source/SocketSubsystemSteamIP/Private/SocketSubsystemSteam.cpp |
bool IsConnectionPendingRemoval
(
const CSteamID & SteamId,
int32 Channel
)
Parameters
| Name | Remarks |
|---|---|
| SessionId | the user id tied to the session disconnection |
| Channel | the communications channel id for the user if it exists |