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API > API/Plugins > API/Plugins/SmartObjectsModule > API/Plugins/SmartObjectsModule/USmartObjectSubsystem
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void RemoveComponentFromSimulation
(
TNotNull< USmartObjectComponent* > SmartObjectComponent |
Finds the runtime instance associated to the component and removes it from the simulation. | SmartObjectSubsystem.h | |
void RemoveComponentFromSimulation
(
USmartObjectComponent& SmartObjectComponent |
SmartObjectSubsystem.h |
RemoveComponentFromSimulation(TNotNull< USmartObjectComponent * >)
Description
Finds the runtime instance associated to the component and removes it from the simulation. Note that the component is still registered to the subsystem.
| Name | RemoveComponentFromSimulation |
| Type | function |
| Header File | /Engine/Plugins/Runtime/SmartObjects/Source/SmartObjectsModule/Public/SmartObjectSubsystem.h |
| Include Path | #include "SmartObjectSubsystem.h" |
| Source | /Engine/Plugins/Runtime/SmartObjects/Source/SmartObjectsModule/Private/SmartObjectSubsystem.cpp |
void RemoveComponentFromSimulation
(
TNotNull< USmartObjectComponent * > SmartObjectComponent
)
RemoveComponentFromSimulation(USmartObjectComponent &)
| Name | RemoveComponentFromSimulation |
| Type | function |
| Header File | /Engine/Plugins/Runtime/SmartObjects/Source/SmartObjectsModule/Public/SmartObjectSubsystem.h |
| Include Path | #include "SmartObjectSubsystem.h" |
void RemoveComponentFromSimulation
(
USmartObjectComponent & SmartObjectComponent
)