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API > API/Plugins > API/Plugins/SmartObjectsModule
| Name | USmartObjectRenderingComponent |
| Type | class |
| Header File | /Engine/Plugins/Runtime/SmartObjects/Source/SmartObjectsModule/Public/SmartObjectRenderingComponent.h |
| Include Path | #include "SmartObjectRenderingComponent.h" |
Syntax
UCLASS (MinimalAPI,
HideCategories=(Object, LOD, Lighting, VirtualTexture, Transform, HLOD, Collision, TextureStreaming, Mobile, Physics, Tags, AssetUserData, Activation, Cooking, Rendering),
EditInlineNew, Meta=(BlueprintSpawnableComponent))
class USmartObjectRenderingComponent : public UPrimitiveComponent
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UActorComponent → USceneComponent → UPrimitiveComponent → USmartObjectRenderingComponent
Implements Interfaces
- IAsyncPhysicsStateProcessor
- IInterface_AssetUserData
- IInterface_AsyncCompilation
- INavRelevantInterface
- IPhysicsComponent
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
USmartObjectRenderingComponent
(
const FObjectInitializer& ObjectInitializer |
SmartObjectRenderingComponent.h |
Functions
Public
Overridden from UPrimitiveComponent
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FPrimitiveSceneProxy * CreateSceneProxy() |
SmartObjectRenderingComponent.h | ||
virtual bool ShouldRecreateProxyOnUpdateTransform() |
SmartObjectRenderingComponent.h |
Overridden from USceneComponent
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FBoxSphereBounds CalcBounds
(
const FTransform& LocalToWorld |
SmartObjectRenderingComponent.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
SmartObjectRenderingComponent.h |