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Unreal Engine C++ API Reference > Plugins > SmartObjectsModule > USmartObjectComponent
- UActorComponent::OnUnregister()
- USceneComponent::OnUnregister()
- USmartObjectComponent::OnUnregister()
References
Module | SmartObjectsModule |
Header | /Engine/Plugins/Runtime/SmartObjects/Source/SmartObjectsModule/Public/SmartObjectComponent.h |
Include | #include "SmartObjectComponent.h" |
Source | /Engine/Plugins/Runtime/SmartObjects/Source/SmartObjectsModule/Private/SmartObjectComponent.cpp |
virtual void OnUnregister&40;&41;
Remarks
Called when a component is unregistered. Called after DestroyRenderState_Concurrent and OnDestroyPhysicsState are called.