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API > API/Plugins > API/Plugins/SmartObjectsModule > API/Plugins/SmartObjectsModule/USmartObjectComponent
- UActorComponent::GetComponentInstanceData()
- USceneComponent::GetComponentInstanceData()
- USmartObjectComponent::GetComponentInstanceData()
References
Module | SmartObjectsModule |
Header | /Engine/Plugins/Runtime/SmartObjects/Source/SmartObjectsModule/Public/SmartObjectComponent.h |
Include | #include "SmartObjectComponent.h" |
Source | /Engine/Plugins/Runtime/SmartObjects/Source/SmartObjectsModule/Private/SmartObjectComponent.cpp |
virtual TStructOnScope< FActorComponentInstanceData > GetComponentInstanceData&40;&41; const
Remarks
Called before we throw away components during RerunConstructionScripts, to cache any data we wish to persist across that operation