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API > API/Plugins > API/Plugins/SmartObjectsModule > API/Plugins/SmartObjectsModule/FSmartObjectSlotEntranceLocation-
Syntax
UPROPERTY (EditAnywhere, BlueprintReadWrite, Category="SmartObject")
bool bCheckTransitionTrajectory
Remarks
If true, check collisions between navigation location and slot location. If collisions are found, an entry is discarded.