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Data used for previewing in the Smart Object editor.
| Name | FSmartObjectDefinitionPreviewData |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/SmartObjects/Source/SmartObjectsModule/Public/SmartObjectDefinition.h |
| Include Path | #include "SmartObjectDefinition.h" |
Syntax
USTRUCT (BlueprintType )
struct FSmartObjectDefinitionPreviewData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ObjectActorClass | TSoftClassPtr< AActor > | Actor class used as the object for previewing the definition in the asset editor. | SmartObjectDefinition.h |
|
| ObjectMeshPath | FSoftObjectPath | Path of the static mesh used as the object for previewing the definition in the asset editor. | SmartObjectDefinition.h |
|
| UserActorClass | TSoftClassPtr< AActor > | Actor class used for previewing the smart object user actor in the asset editor. | SmartObjectDefinition.h |
|
| UserValidationFilterClass | TSoftClassPtr< USmartObjectSlotValidationFilter > | Validation filter used for previewing the smart object user in the asset editor. | SmartObjectDefinition.h |
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