Navigation
API > API/Plugins > API/Plugins/SmartObjectsModule
Context passed to CollectDataForGameplayDebugger to show gameplay debugger information.
| Name | FSmartObjectAnnotationGameplayDebugContext |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/SmartObjects/Source/SmartObjectsModule/Public/SmartObjectAnnotation.h |
| Include Path | #include "SmartObjectAnnotation.h" |
Syntax
struct FSmartObjectAnnotationGameplayDebugContext
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSmartObjectAnnotationGameplayDebugContext
(
FGameplayDebuggerCategory& InCategory, |
SmartObjectAnnotation.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Category | FGameplayDebuggerCategory & | SmartObjectAnnotation.h | ||
| DebugActor | const AActor * | SmartObjectAnnotation.h | ||
| Definition | const USmartObjectDefinition & | SmartObjectAnnotation.h | ||
| SlotTransform | FTransform | SmartObjectAnnotation.h | ||
| SmartObjectOwnerActor | const AActor * | SmartObjectAnnotation.h | ||
| ViewDirection | FVector | SmartObjectAnnotation.h | ||
| ViewLocation | FVector | SmartObjectAnnotation.h |